3/17/2021 0 Comments Nintendo 3Ds Super Smash Bros
Being the first game in the popular crossover fighting series to be released on a handheld system, there were understandably some doubts as to how well the multiplayer-centric gameplay would transfer over to a single-user device with a considerably smaller screen.Is this simply a stopgap until the Wii U version arrives, which in many purists eyes is considered the definitive version.
![]() Nintendo 3Ds Super Smash Bros Plus Famous FacesIn a nutshell, its a fighting game in which up to four players can battle it out as Nintendo characters (plus famous faces from other publishers) across a range of themed stages.![]() Nintendo 3Ds Super Smash Bros Series To BeIn stark contrast to traditional 2D fighting games there are no health bars, and instead players must rack up the damage on an opponent in order to send them flying off the screen. Its a simple idea backed up by an intuitive control system thats easy to learn, yet difficult to truly master. Layered over the top of all of this is a thick spread of Nintendo fan service, and in this regard Super Smash Bros. Completionists need not worry, as trophies make a return (along with an entertaining mini-game), and theres a wealth of other collectibles such as custom character abilities and outfits to obsessively collect. Classic Mode which is similar in structure to the single-player mode of most fighting games provides a short series of scenarios for you to battle through, ranging from standard match-ups to themed showdowns. Its just the right length, which is important when there are so many characters youll need to play through it with in order to achieve 100 completion. Before starting you can gamble in-game currency (which is used to purchase trophies) on your success; the higher the difficulty, the higher the reward payout of course, this also works the other way round. Upping the intensity also opens up some new challenges, and while weve no intention of spoiling it for you, we can say that even hardcore fans will be left pleasantly surprised. This time around, you face opponents in the chronological order of their first video game appearances, making this a nostalgia-induced history lesson in gaming. This is a game that was clearly developed first and foremost as a labour of love, where the visuals, audio and gameplay all mesh together to create the ultimate Nintendo experience. The way in which the game captures the authenticity of its guest-starring third-party characters such as Mega Man and Sonic is astounding, to the point that even their respective owners would struggle to match the sheer quality on show with their own output. The static screenshots and blown-up promotional videos that weve seen to date simply do not do it justice; this is a game that you have to see in motion on the device for which it has been designed in order to fully appreciate it. ![]() It manages to maintain this reasonable level of consistency even when played in full 3D. This is partly down to the large size of some of the stages, in which the the camera will pan out quite far before reaching its outer limit. At this point you start to lose a lot of crucial detail, such as being able to easily see the attacks you think youre performing and more importantly those that are incoming. When stationary, it can make a world of difference; however, when running, jumping and flying around the screen as per typical Super Smash Bros. It does not by any means become unplayable, but even on a 3DS XL it gets tough to tell whats going on at times; standard 3DS and 2DS owners are going to feel this even more so. In this iteration of the game Sakurai-san and company have focused on creating stages inspired by handheld Nintendo games, although some of the list is made up of past Super Smash Bros.
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